
WILDSITE: Demo v0.610.09 & Next Fest Announcement
In addition to the demo update, we have something else to announce:
Steam Next Fest: We are officially participating in the upcoming Steam Next Fest starting October 19th! Jump into the demo, try out the latest changes, and let us know what you think.

To get you ready for Next Fest, we've rolled out a demo update packed with quality-of-life improvements, weapon overhauls, new models and a few much-needed sanity fixes (looking at you, Bob).
🛠️ Patch Notes & Update Details
⚔️️ Weapons, Combat & Gear
Guns Out: You can now run with your weapon drawn... no more automatic holstering when sprinting!
Grappling Grenade: Added the grappling grenade to the demo
Improved Hitboxes: Overhauled attack hitboxes across weapons, with major improvements to spear precision
Visual & Sound Polish: Fixed sound effects on the Multitool and various weapons
🎮 UI, Controls & Quality of Life
Ammo: Bullets and arrow quantities are now displayed directly on their Hotbar icons
Mute Bob: Added a menu option to mute Bob (you're welcome) and a dedicated "Unstuck" option just in case terrain gets too cozy
Controller Support: Enhanced overall controller navigation, including fix-ups inside station menus
UI Warnings & Hints: Added a new Plasma Storm UI warning, new UI notifications, and building model hints
Inventory Freedom: All items can now be dropped to help manage inventory space (except ammo and arrows)
🌍 World, Survival & Balance
Weight & Physics: You can no longer sprint while overweight and also revisited items and stations weights
Base building: Base walls now take damage from giant creatures, plasma storms and your own misplaced attacks
Lighting: Improved torch and flashlight brightness; along improvement to night-time lighting
Fresh Models: Brand new 3D models for all crafting stations, including the Shrink Device
Audio: Updated footstep sound effects for walking on dirt and grass.
🐛 Bug Fixes & Adjustments
Fixed some enemy pathing (player following) and damage calculation bugs (WIP)
Fixed a rare bug that prevented players from drinking water near the crash site
Fixed some UI save/load menu issues
Play the demo during Next Fest, join our community feedback discussions and don't forget to Wishlist Wildsite to get notified on November 5th!
Cheers,
The Dev Team